Ye Olde Rocket Forum

Go Back   Ye Olde Rocket Forum > BARCLONE > Designer's Studio
User Name
Auctions Register FAQ Members List Calendar Today's Posts Search Mark Forums Read

Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
Old 01-03-2009, 05:48 PM
Peartree Peartree is offline
Pretending to be Normal
Join Date: May 2008
Location: Alliance, Ohio
Posts: 265

Originally Posted by CenturiGuy
Craig and Bill,

You guys are getting kind of sophisticated for me.

Can you explain (in layman's terms) what the thinking is behind specifying the CG locations in these balsa parts? ('Cause frankly I'm pretty clueless as to why you're doing that. )


I have no involvement in this project, but one of the easiest ways to calculate the CG of an assembly is to sum the CG's of the component parts (with a little manipulation based on their relative locations).
Reply With Quote

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

All times are GMT -5. The time now is 08:34 AM.

Powered by: vBulletin Version 3.0.7
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.
Ye Olde Rocket Shoppe © 1998-2021